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Game Loot Network is Live


Thornton Enterprises, LLC, releases information on a brand new mobile games network that provides its users with an opportunity for a second income.

Earlier today, Thornton Enterprises, LLC announced the recent launch of the Game Loot Network (http://gameloot.org), a new mobile games network unlike any other in today’s market. For anyone with even a passing interest in the world of mobile games, Game Loot Network will be worth their attention, as it is the first mobile games network that awards gamers with the opportunity to earn a substantial income.

In mid 2014, there were 1.48 billion mobile gamers worldwide; half of them were located in the Asia Pacific region. North America came fourth, after MENA and Western Europe, with 152 million mobile gaming enthusiasts. Furthermore, in 2014, mobile gaming revenues accounted for 29.3 percent of total mobile download and in-app revenues, excluding advertising. In 2016, this share is projected to grow to 31.7 percent, thus the launch of the Game Loot Network. The CEO of Thornton Enterprises, LLC, Dr. David Thornton admits, “as the gaming industry takes us by storm, the Game Loot Network is destined to be one of the greatest work from home and make money online opportunities for 2016 and beyond based on the sheer size and demographics of the mobile games industry. In America alone, over 150 million people play games, which is 60% of the nation's population. The time people spend playing games is expected to increase by almost 460% over the next seven years, to an expected 260 minutes per day. All the while, the mobile gaming market is expanding. For instance, women make up only one-third of the console and PC gaming market, but they make up a whooping 47% of the mobile gaming market. For developers, this means that the overall customer base is distinctly larger and continuing to grow. So when companies like Nintendo effectively ignore the mobile gaming market, they are also ostracizing millions of potential customers. All of this is compounded when you consider that mobile games dominate the app store purchases made by smartphone users. Roughly 64% of smartphone users have downloaded a game within the last 30 days, if they’ve downloaded anything at all. By now, this will probably be unsurprising, but I'll say it anyway; games make up the largest percentage of software sales in the mobile phone market. In summary, now is the perfect time to grab a piece of the mobile games market via the launch of the Game Loot Network.”

Thornton Enterprises, LLC was established in January 2013. While Dr. David Thornton has been conducting business online for well over six (6) years, he has always aimed to assist others in the work from home market to become more successful, coupled with being effective communicators in the hope that they will not only be able to build their brand and increase their sales, but also obtain the financial freedom they desperately deserve.

Once again, the Game Loot Network is now live. To find out more, the place to visit is http://gameloot.org.

http://gameloot.org



Work From Home Jobs UK with the Game Loot Network


If you wish to work from your house and take advantage of the best of all online jobs and earn money opportunities, then you will wish to remain in the mobile video games business. Exactly what was once impossible for the typical individual making money offering online games is now your immediate chance with the recent formation of the Game Loot Network (http://gameloot.org).

As you know, the Gaming Industry has actually taken us by storm. The time people invest playing video games is anticipated to increase by nearly 460% over next 7 years, to an expected 260 minutes daily.

Who doesn't prefer to play games? Some individuals play it to relieve tension, some play it to pass time, some play since they are addicted to any and all kinds of video games and some play to generate income online, which is why you have to go to http://gameloot.org today.

Mobile video games have a huge contribution towards the high growth rate of mobile media usage (consisting of video games). On the worldwide level, the market has actually produced 24.4 billion USD in revenue, from which 17 billion was credited to mobile phone gaming and the remaining 7.4 billion to tablet gaming. The total figure is anticipated to grow to more than 44.2 billion by 2018. That exact same year smartphone games are estimated to account for 27 percent of the video games market profits, and together with tablet gaming profits that number will add up to 39 percent. In regards to consumers, sources determined that in mid 2014, there were 1.48 billion mobile players worldwide; half of them were located in the Asia Pacific area. The United States and Canada came fourth, after MENA and Western Europe, with 152 million mobile video gaming lovers. Additionally, in 2014, mobile gaming earnings represented 29.3 percent of overall mobile download and in-app profits, omitting advertising. In 2016, this share is forecasted to grow to 31.7 percent.

Games are equally popular in all genders and ages. No matter what individual you find, they will have some video game in their mobile phones, computers or consoles that they are addicted to. In America alone, over 150 million people play games. 150 million people spread over a large variety of backgrounds, ages, genders, socioeconomic statuses. All of us are taking pleasure in various sorts of video games, hidden things, action, experience, puzzles and a http://gameloot.org lot more.

American mobile players between the ages of 18 and 24 were reported to have the greatest average of video games downloaded on a monthly basis, followed by 25 to 34 years of age, with 2.77 video game sets up per gamer amongst that age group. Games are not simply for kids any longer. Most of the gaming giants are establishing video games keeping young people and grownups in mind. The level of difficulty, how much you need to think in the video games show what age they are suitable for.

Video games are no longer seen as for kids just as the portion of under 18 players is 29%. In fact, it seems as though that image has actually altered almost entirely. While there are still games intended as home entertainment for kids, more players are now over the age of 50 than under 18 years of ages. We're likewise seeing video games as educational tools to help improve focus and concentration in kids. Currently, 74% of all K-8 teachers in the United States utilize digital video games in the class. These instructors report that video games increase inspiration and engagement in their trainees, therefore 4 out of 5 video game-implementing teachers use video games developed solely for academic functions and 56% of moms and dads say video games favorably affect their kids.

The whole mobile video gaming industry is something that big-box designers and hardcore gamers would probably rather simply overlook. When games like Angry Birds struck the marketplace, they appear innocuous and charming in the beginning, but when they turn around and sell half a billion copies, the gaming industry lastly listens. Regrettably for hardware developers like Sony, Microsoft, and Nintendo, the mobile gaming market is simply beginning to strike its stride, which suggests that there's very little possibility of it fizzling whenever soon. In fact, numerous industry experts are forecasting a massive boom in the extremely near future, which ought to make any company that targets casual gamers exceptionally nervous.

All the while, the mobile gaming market is broadening. For instance, women comprise just one-third of the console and PC gaming market, however they comprise a whooping 47% of the mobile gaming market. For developers, this indicates that the overall consumer base is noticeably larger and continuing to grow. So when business like Nintendo efficiently ignore the mobile gaming market, they are also ostracizing countless potential clients.

All of this is intensified when you think about that mobile games dominate the app shop purchases made by smartphone users. Roughly 64% of smartphone users have downloaded a game within the last 30 days, if they've downloaded anything. By now, this will probably be unsurprising, but I'll state it anyhow; video games make up the largest portion of software application sales in the smart phone market.

In summary, now is the best time for you to get a piece of the mobile games market by going to http://gameloot.org today!

Source: statista.com, bigfishgames.com/blog, cheatcc.com



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